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Maps- Digital RPG Malazan inspired game

A selection of more maps I have drawn for my ongoing Dungeons and Dragons campaign, some are entrily my own creations, but a few are real Wizards of the Coast maps that I have re-drawn from the books which will be credited where appropriate.

A map of the Jelarkan's Palace from "Memories of Ice" by steven Erikson. I have directly adapted the map from the book adding close up detail. I had to expand some of the builds to fit a bit with what I know about medevil keeps.

A map of the Jelarkan's Palace from "Memories of Ice" by steven Erikson. I have directly adapted the map from the book adding close up detail. I had to expand some of the builds to fit a bit with what I know about medevil keeps.

Close up of the palaces ornamental gardens, water feature and vibrational patches.

Close up of the palaces ornamental gardens, water feature and vibrational patches.

The noble estate of Bauchelain & Korbal Broach in Capustan featuring a central greenhouse and Enkar'al statues at the front gates. I took extra time to draw this one, because I planned on it becoming the players home base after the siege.

The noble estate of Bauchelain & Korbal Broach in Capustan featuring a central greenhouse and Enkar'al statues at the front gates. I took extra time to draw this one, because I planned on it becoming the players home base after the siege.

Azath house, at least as close as I could make it. https://malazan.fandom.com/wiki/Azath_House

Azath house, at least as close as I could make it. https://malazan.fandom.com/wiki/Azath_House

The basement of the Azath house can lead to many different Warrens. Represented by numerus stone tablets berried in the roots of the house. Any malazan fans can try to guess which Warren is represent where.

The basement of the Azath house can lead to many different Warrens. Represented by numerus stone tablets berried in the roots of the house. Any malazan fans can try to guess which Warren is represent where.

My redrawing of The Hidden shrine of Tamoachan (Ground floor) by Wizards of the Coast (Tales from the Yawning Portal). Re-imagined as a temple to a D'iver Moth god, Herald of Death.

My redrawing of The Hidden shrine of Tamoachan (Ground floor) by Wizards of the Coast (Tales from the Yawning Portal). Re-imagined as a temple to a D'iver Moth god, Herald of Death.

The Hidden shrine of Tamoachan (Wizards of the Coast. Top floor.

The Hidden shrine of Tamoachan (Wizards of the Coast. Top floor.

The Siege of Coral, the Seers tower. My players found thier way in during my Malazan campaign.

The Siege of Coral, the Seers tower. My players found thier way in during my Malazan campaign.

Screenshot of the aftermath of my players finding thier way up the Seers tower in Coral.

Screenshot of the aftermath of my players finding thier way up the Seers tower in Coral.

Re-drawing of The Final Enemy lowest floor, Ghosts of Saltmarch (Wizards of the Coast). Re imagined for my Malazan game as a temple to Male, Nerusse and other sea gods, now overtaken by daemons!

Re-drawing of The Final Enemy lowest floor, Ghosts of Saltmarch (Wizards of the Coast). Re imagined for my Malazan game as a temple to Male, Nerusse and other sea gods, now overtaken by daemons!

The Final Enemy, Ghosts of Saltmarsh (Wizards of the coast) My redrawing of the middle floor.

The Final Enemy, Ghosts of Saltmarsh (Wizards of the coast) My redrawing of the middle floor.

The Final Enemy, Top Floor. Ghosts of Satlmarsh (Wizards of the Coast).

The Final Enemy, Top Floor. Ghosts of Satlmarsh (Wizards of the Coast).